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Stonemaier Games

Wingspan

Out of stock
Regular price $67.00
Sale price $67.00 Regular price RRP $110.00

Wingspan is a medium-weight, card-driven engine-building game for 1–5 players (40–70 minutes, ages 10+). Attract over 170 beautifully illustrated birds to your wildlife preserve, chaining their powers across four rounds to score the most points.

Players
1–5 players
Play time
2h
Age
Teens
Complexity
Medium
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About the Game

Wingspan invites you into the role of a bird enthusiast building a thriving wildlife preserve. Over four rounds, you'll attract beautifully illustrated birds to your forest, wetland and grassland habitats, where each new arrival extends a chain of powerful combinations — gathering food from the birdfeeder dice tower, laying colourful eggs and drawing from over 170 unique bird cards as your engine takes flight.

Designed for 1–5 players, a typical game runs 40–70 minutes at a medium complexity, recommended for ages 10 and up. Notable mechanics include engine building, card drafting, dice rolling, hand management, set collection and end-game bonuses, with the most points after four rounds deciding the winner. Thanks to the huge variety of bird powers, no two preserves grow in quite the same way.

Designed by Elizabeth Hargrave and published by Stonemaier Games in 2019, Wingspan features artwork by Beth Sobel, Natalia Rojas and Ana Maria Martinez, and won the 2019 Kennerspiel des Jahres award.

History

Designed by Elizabeth Hargrave and published by Stonemaier Games in 2019, Wingspan features more than 170 birds illustrated by Beth Sobel, Natalia Rojas and Ana Maria Martinez. It won the 2019 Kennerspiel des Jahres, Germany's prestigious award for connoisseur games.

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Watch: How to play

Rules of Wingspan

  • Setup: Give each player a habitat mat, 8 action cubes, 5 bird cards, 5 food tokens (one of each type) and 2 bonus cards — keep 1 bonus card, and for each bird card you keep, discard 1 food.
  • Place the birdfeeder dice tower, egg supply, bird tray and deck in reach, and set the round-goal board with random goals for the four rounds.
  • On your turn, place one action cube on the leftmost empty space of a habitat row and take that action: play a bird card, gain food (forest), lay eggs (grassland) or draw bird cards (wetland).
  • Later spaces in each row grant more of the resource, and after taking the action you may activate the brown powers of birds in that row, moving right to left.
  • To play a bird, pay its food cost (plus eggs in later columns) and place it in a matching habitat — each new bird extends the chain of powers in that row.
  • Rounds shrink as the game goes on: you have 8 cubes in round 1, then 7, 6 and 5, so turns become tighter each round.
  • At the end of each round, score the round's public goal, then discard the used cubes and remove one cube for the next round.
  • After four rounds, total points from bird cards, bonus cards, round goals, eggs on birds, cached food and tucked cards — the highest score wins.

Strategy

  • Build an engine early: birds with useful brown powers in your forest and wetland rows tend to pay off more the earlier you play them.
  • Grassland birds that lay eggs are valuable from mid-game onward, since eggs are needed for later bird placements and score 1 point each at the end.
  • Check the round goals at the start of each round and steer a few actions toward them, but avoid over-investing in a goal you can't win.
  • Pay attention to each bird's printed point value and habitat — high-point birds with flexible habitat requirements are often strong pickups.
  • Don't chase every bonus card condition; focus on the bonus card you kept at setup and any cheap overlaps with birds you'd play anyway.
  • Watching the birdfeeder and the face-up tray helps you plan turns ahead, since available food and cards can shape which bird you play next.
  • Balance your three habitats rather than maxing one row — food, eggs and cards all feed into playing more birds.
  • Because bird powers vary hugely between games, adapt to what you draw instead of forcing a single plan every time.