A pickaxe swings, a lamp shatters, and the hunt for gold is on. In Saboteur, players are dwarves tunnelling towards a hidden treasure, but some of the party are secretly working against the group. Miners lay path cards to carve an unbroken route to the goal, while saboteurs quietly misdirect the dig, careful not to expose themselves too obviously. After three rounds, the dwarf with the most gold wins.
Saboteur plays 3–10 players in about 30 minutes and is recommended for ages 8 and up. It is a light, quick-to-teach card game built on hidden roles, hand management and route building, with plenty of bluffing and suspicion around the table.
Designed by Fréderic Moyersoen and first published by AMIGO in 2004, Saboteur became a modern staple of the hidden-role genre and has since appeared in new editions and follow-up releases.