Pandemic Legacy Season 2 drops your team into a world already lost to plague. Rather than treating outbreaks, you lead a small band of survivors from a coastal haven, exploring an unknown world, reconnecting cities and delivering supply cubes to keep settlements alive. Every decision permanently alters the game: cards are marked, stickers placed and sealed packages opened as a twisting campaign unfolds across a year of play.
Designed for 2–4 players aged 13 and up, sessions run about 60–90 minutes, with a full campaign spanning 12–24 games. This medium-heavy cooperative legacy game blends action points, hand management and set collection.
Created by Matt Leacock and Rob Daviau and published by Z-Man Games in 2017, Season 2 is a standalone sequel to Pandemic Legacy: Season 1, set decades later. It inverts the original's formula by adding supply cubes instead of removing disease cubes, and the Black Edition shares its contents with the Yellow Edition, differing only in box artwork.