In Mysterium, one player takes the role of an amnesiac ghost who cannot speak, while everyone else plays a medium gathered for a séance in 1920s Scotland. Across seven hours, the ghost deals out dreamlike vision cards, and the mediums must interpret the imagery to name their suspect, location and weapon — then vote together to unmask the true culprit. A typical game runs 30–45 minutes with 2–7 players, at a medium-light complexity suited to ages 10 and up, built on cooperative deduction, limited communication and voting.
Mysterium is a reworking of the game system first seen in Tajemnicze Domostwo, an earlier title built on the same premise of a silent ghost guiding investigators through illustrated visions. It revisits that foundation rather than continuing a storyline, so no knowledge of the earlier game is needed — everything required to solve Mr. MacDowell's mystery is in this box.