Every game of Dominion begins the same way: a humble deck of seven Coppers and three Estates, and a shared market of Kingdom cards waiting to be bought. Turn by turn you purchase actions, treasures and lands, watching your deck grow, then tune it into a smooth engine that can claim Provinces before your rivals. For 2–4 players, a typical game runs about 30 minutes. Complexity is medium-light: turns are simple — play, buy, clean up — but timing the shift from building to buying victory points rewards experience. Recommended for ages 13+. Notable mechanics include deck building, hand management and variable setup, with 10 of 25 Kingdom card types chosen each game for enormous variety. Designed by Donald X. Vaccarino and published by Rio Grande Games in 2008, Dominion popularised the deck-building genre and won the 2009 Spiel des Jahres. This is the standalone base game; expansions such as Dominion: Prosperity add further cards.