Carcassonne: Safari trades medieval France for the African plains, sending players on a tile-laying trek in search of wildlife. Each turn you place a tile to extend the savannah, then decide where to send your rangers: walking trails, climbing a baobab for a bird's-eye view, or digging watering holes where animals gather. As in classic Carcassonne, meeples score when their features are completed, but variety is key — whoever spots the widest range of animals earns the most points. For 2–5 players aged 7 and up, it plays in about 35–45 minutes with light rules featuring tile placement, set collection and area influence.
The original Carcassonne, designed by Klaus-Jürgen Wrede and published by Hans im Glück in 2000, won the Spiel des Jahres and Deutscher Spiele Preis in 2001 and has spawned many expansions and spin-offs. Safari is a standalone spin-off released in 2018, keeping the familiar draw-and-place system while swapping cities and roads for bush, savannah and shared watering holes.