Azul: Summer Pavilion returns to 16th-century Portugal, where master artisans compete to build the royal pavilion King Manuel I never lived to see. Across six rounds, you draft colourful tiles from factories and the table centre, then spend matching sets to fill the numbered spaces of the seven stars on your board, earning bonuses for enclosing pillars, statues and windows while avoiding wasteful leftovers.
A game for 2–4 players runs about 30–45 minutes at a medium-light complexity, recommended for ages 8 and up. Key mechanics include open drafting, set collection, pattern building and tile placement, with the twist that one colour is wild each round.
Released in 2019 by Next Move Games, it is the third standalone title in Michael Kiesling's Azul series, following Azul (2017) and Azul: Stained Glass of Sintra. It keeps the signature drafting but replaces the 5x5 wall with star patterns and wild colours, and no original game is required.